Archive for January, 2008
Augmented Reality
0 Comments Published by Mark Stutz January 20th, 2008 in Location-Based Entertainment, Museum.2007, Augmented Reality Technology is applied to a video game engine and used to teach lessons on sustainable living in the desert, at the Las Vegas Springs Preserve. Mark Stutz uses creative problem solving techniques and entertainment design processes to develop successful and memorable attractions.
Mini Video Arcades
0 Comments Published by Mark Stutz January 19th, 2008 in Interactive, Location-Based Entertainment.Prototype for a game kiosk for big box retailers looking to lengthen shopper stay by keeping kids entertained.




