Greater value thru Engagement
0 Comments Published by Mark Stutz April 3rd, 2008 in Announcements, Branded Entertainment, Interactive, Location-Based Entertainment, Uncategorized.Video Game Events
0 Comments Published by Mark Stutz February 28th, 2008 in Interactive, Location-Based Entertainment.Augmented Reality
0 Comments Published by Mark Stutz January 20th, 2008 in Location-Based Entertainment, Museum.2007, Augmented Reality Technology is applied to a video game engine and used to teach lessons on sustainable living in the desert, at the Las Vegas Springs Preserve. Mark Stutz uses creative problem solving techniques and entertainment design processes to develop successful and memorable attractions.
Mini Video Arcades
0 Comments Published by Mark Stutz January 19th, 2008 in Interactive, Location-Based Entertainment.iCoke
0 Comments Published by Mark Stutz January 21st, 2006 in Interactive, Location-Based Entertainment.Gamer’s Reef - Atlantis Resort and Casino, Bahamas
0 Comments Published by Mark Stutz January 21st, 2005 in Casino, Location-Based Entertainment.2005 was another dynamic year for Mark Stutz and Associates. MSA Designed, Developed and Produced the “Gamer’s Reef” at the Atlantis Resort and Casino, in the Bahamas.
The High Energy Arcade is immersed in an underwater environment and includes a state-of-the-art video arcade, and an aquarium, that plays music videos.
FedExForum
0 Comments Published by Mark Stutz December 21st, 2004 in Branded Entertainment, Interactive, Location-Based Entertainment.MSA was commissioned to produce several branded attractions for the FedExForum, home to the Memphis Grizzlies. The FedExTimecenter opened in November and features interactive exhibits and experiences that communicate FedEx corporate identity, while entertaining and educating guests.
![]()
Games, styled from classics, where created around the themes of FedEx and the Memphis Grizzlies.





